ACR_ServerCommunicator.ACR_ServerCommunicator.GetPlayerLatency C# (CSharp) 메소드

GetPlayerLatency() 개인적인 메소드

Get the last reported latency measurement for a player.
private GetPlayerLatency ( uint PlayerObject ) : int
PlayerObject uint Supplies the player object of the player /// to inquire about.
리턴 int
        private int GetPlayerLatency(uint PlayerObject)
        {
            PlayerState State = TryGetPlayerState(PlayerObject);

            if (State == null)
                return 0;
            else
                return (int)State.LatencyToServer;
        }
ACR_ServerCommunicator