playerCharacter.Hurt C# (CSharp) 메소드

Hurt() 공개 메소드

public Hurt ( int damage, GameObject dmgObj ) : void
damage int
dmgObj GameObject
리턴 void
    public override void Hurt(int damage, GameObject dmgObj)
    {
        base.Hurt(damage, dmgObj);
        if (!invincibility)
        {
            invincibility = true;
            AdjustHealthUI(currentHealth);
            Invoke("invincibiltyReset", invincibilityCooldown);
        }
    }