void Teleport()
{
if (isInTeleporter)
{
if(OnTeleport != null){
player.transform.position = playerTeleportPlat.transform.position;
OnTeleport();
Debug.Log("Teleport");
}
}
}
}
private void Start() { Vector3 dest = _skipTutorial ? _gameStartPos : _tutorialStartPos; _teleporter.Teleport(dest); _audioSource.clip = _sounds.GameStart; _audioSource.Play(); }