void Teleport() { if (isInTeleporter) { if(OnTeleport != null){ player.transform.position = playerTeleportPlat.transform.position; OnTeleport(); Debug.Log("Teleport"); } } } }
private void Start() { Vector3 dest = _skipTutorial ? _gameStartPos : _tutorialStartPos; _teleporter.Teleport(dest); _audioSource.clip = _sounds.GameStart; _audioSource.Play(); }