Summoner.IncreaseDifficulty C# (CSharp) 메소드

IncreaseDifficulty() 공개 메소드

public IncreaseDifficulty ( ) : void
리턴 void
    public void IncreaseDifficulty()
    {
        Debug.Log("Diffuculty increased");
        minSpawn = Mathf.RoundToInt(minSpawn * 3 / 4f);
        maxSpawn = Mathf.RoundToInt(maxSpawn * 3 / 4f);
    }