/// <inheritdoc/>
public void LoadBinaryData(byte[] inData)
{
using var ms = new MemoryStream(inData);
using var br = new BinaryReader(ms);
var materialCount = inData.Length / ModelMaterial.GetSize();
for (var i = 0; i < materialCount; ++i)
{
Materials.Add(new ModelMaterial(br.ReadBytes(ModelMaterial.GetSize())));
}
}