UnityEngine.iPhoneKeyboard.Open C# (CSharp) Method

Open() public static method

public static Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert, string textPlaceholder ) : iPhoneKeyboard
text string
keyboardType iPhoneKeyboardType
autocorrection bool
multiline bool
secure bool
alert bool
textPlaceholder string
return iPhoneKeyboard
		public static iPhoneKeyboard Open(string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert, string textPlaceholder){}
		public iPhoneKeyboard(string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert, string textPlaceholder){}

Same methods

iPhoneKeyboard::Open ( string text ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert ) : iPhoneKeyboard