UnityEngine.iPhoneKeyboard.Open C# (CSharp) Method

Open() public static method

public static Open ( string text ) : iPhoneKeyboard
text string
return iPhoneKeyboard
		public static iPhoneKeyboard Open(string text){}
		public static iPhoneKeyboard Open(string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert, string textPlaceholder){}

Same methods

iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert ) : iPhoneKeyboard
iPhoneKeyboard::Open ( string text, iPhoneKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert, string textPlaceholder ) : iPhoneKeyboard