UnityEngine.WWW.InitWWW C# (CSharp) Method

InitWWW() private method

private InitWWW ( string url, byte postData, string iHeaders ) : void
url string
postData byte
iHeaders string
return void
        public extern void InitWWW(string url, byte[] postData, string[] iHeaders);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
 static int InitWWW(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         UnityEngine.WWW obj  = (UnityEngine.WWW)ToLua.CheckObject(L, 1, typeof(UnityEngine.WWW));
         string          arg0 = ToLua.CheckString(L, 2);
         byte[]          arg1 = ToLua.CheckByteBuffer(L, 3);
         string[]        arg2 = ToLua.CheckStringArray(L, 4);
         obj.InitWWW(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
All Usage Examples Of UnityEngine.WWW::InitWWW