UnityEngine.SliderHandler.HorizontalThumbRect C# (CSharp) Method

HorizontalThumbRect() private method

private HorizontalThumbRect ( ) : Rect
return Rect
        private Rect HorizontalThumbRect()
        {
            float num = this.ValuesPerPixel();
            if (this.start < this.end)
            {
                return new Rect((((this.ClampedCurrentValue() - this.start) * num) + this.position.x) + this.slider.padding.left, this.position.y + this.slider.padding.top, (this.size * num) + this.ThumbSize(), this.position.height - this.slider.padding.vertical);
            }
            return new Rect(((((this.ClampedCurrentValue() + this.size) - this.start) * num) + this.position.x) + this.slider.padding.left, this.position.y, (this.size * -num) + this.ThumbSize(), this.position.height);
        }