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UnityEngine
ParticleSystem
ParticleSystem
UnityEngine.ParticleSystem.ParticleSystem C# (CSharp) Method
ParticleSystem Class Documentation
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Open project: randomize/VimConfig
ParticleSystem()
public
method
public
ParticleSystem
( )
public ParticleSystem(){} public float startDelay{ get {} set {} }
ParticleSystem
Clear
Emit
GetDirectParticleSystemChildrenRecursive
GetParticleSystems
GetParticles
INTERNAL_CALL_Emit
INTERNAL_get_startColor
INTERNAL_set_startColor
Internal_Clear
Internal_Emit
Internal_IsAlive
Internal_Pause
Internal_Play
Internal_Simulate
Internal_Stop
IsAlive
ParticleSystem
Pause
Play
SetParticles
SetupDefaultType
Simulate
Stop