UnityEngine.MovieTexture.Stop C# (CSharp) Method

Stop() public method

public Stop ( ) : void
return void
		public void Stop(){}
		private static void INTERNAL_CALL_Stop(MovieTexture self){}

Usage Example

コード例 #1
0
        protected override void Awake()
        {
            Renderer VideoIntro = GetComponent<Renderer>();
            movie = (MovieTexture)VideoIntro.material.mainTexture;
            audioIntro = GetComponent<AudioSource>();
            audioIntro.clip = movie.audioClip;

            if (OnTransitionStarted == null)
                OnTransitionStarted = new TransitionEvent();

            OnTransitionStarted.AddListener(t => StartCoroutine(_PlayVideo()));
            OnTransitionEnded.AddListener(t =>
            {
                if (movie.isPlaying)
                {
                    StopAllCoroutines();
                    movie.Stop();
                    audioIntro.Stop();
                }
            });
            base.Awake();
        }