UnityEngine.MovieTexture.INTERNAL_CALL_Pause C# (CSharp) Method

INTERNAL_CALL_Pause() private static method

private static INTERNAL_CALL_Pause ( MovieTexture self ) : void
self MovieTexture
return void
		private static void INTERNAL_CALL_Pause(MovieTexture self){}
		public MovieTexture(){}

Usage Example

コード例 #1
0
 /// <summary>
 ///   <para>Pauses playing the movie.</para>
 /// </summary>
 public void Pause()
 {
     MovieTexture.INTERNAL_CALL_Pause(this);
 }