UnityEngine.Mathf.MoveTowardsAngle C# (CSharp) Method

MoveTowardsAngle() public static method

public static MoveTowardsAngle ( float current, float target, float maxDelta ) : float
current float
target float
maxDelta float
return float
        public static float MoveTowardsAngle(float current, float target, float maxDelta)
        {
            target = current + DeltaAngle(current, target);
            return MoveTowards(current, target, maxDelta);
        }