UnityEngine.Gizmos.DrawGUITexture C# (CSharp) Method

DrawGUITexture() public static method

public static DrawGUITexture ( Rect screenRect, Texture texture, int leftBorder, int rightBorder, int topBorder, int bottomBorder, Material mat ) : void
screenRect Rect
texture Texture
leftBorder int
rightBorder int
topBorder int
bottomBorder int
mat Material
return void
		public static void DrawGUITexture(Rect screenRect, Texture texture, int leftBorder, int rightBorder, int topBorder, int bottomBorder, Material mat) { }

Same methods

Gizmos::DrawGUITexture ( Rect screenRect, Texture texture ) : void
Gizmos::DrawGUITexture ( Rect screenRect, Texture texture, Material mat ) : void
Gizmos::DrawGUITexture ( Rect screenRect, Texture texture, int leftBorder, int rightBorder, int topBorder, int bottomBorder ) : void

Usage Example

コード例 #1
0
ファイル: Gizmos.cs プロジェクト: zzrx79/UnityDecompiled
        public static void DrawGUITexture(Rect screenRect, Texture texture)
        {
            Material mat = null;

            Gizmos.DrawGUITexture(screenRect, texture, mat);
        }
All Usage Examples Of UnityEngine.Gizmos::DrawGUITexture