internal void MakeCurrent() { current = this; GUIStyle.SetDefaultFont(this.font); if (m_SkinChanged != null) { m_SkinChanged(); } }
internal static void DoSetSkin(GUISkin newSkin) { if (newSkin == null) { newSkin = GUIUtility.GetDefaultSkin(); } s_Skin = newSkin; newSkin.MakeCurrent(); }