UnityEngine.Color32.ToString C# (CSharp) Method

ToString() public method

Returns a nicely formatted string of this color.

public ToString ( ) : string
return string
        public override string ToString()
        {
            object[] args = new object[] { this.r, this.g, this.b, this.a };
            return UnityString.Format("RGBA({0}, {1}, {2}, {3})", args);
        }

Same methods

Color32::ToString ( string format ) : string

Usage Example

コード例 #1
0
    static int ToString(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                UnityEngine.Color32 obj = (UnityEngine.Color32)ToLua.CheckObject(L, 1, typeof(UnityEngine.Color32));
                string o = obj.ToString();
                LuaDLL.lua_pushstring(L, o);
                return(1);
            }
            else if (count == 2)
            {
                UnityEngine.Color32 obj = (UnityEngine.Color32)ToLua.CheckObject(L, 1, typeof(UnityEngine.Color32));
                string arg0             = ToLua.CheckString(L, 2);
                string o = obj.ToString(arg0);
                LuaDLL.lua_pushstring(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Color32.ToString"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
All Usage Examples Of UnityEngine.Color32::ToString