static Interpolators()
{
// See: http://www.alsacreations.com/tuto/lire/876-transitions-css3-transition-timing-function.html
LinearCurve = AnimationCurve.Linear(0f, 0f, 1f, 1f);
EaseOutCurve = new AnimationCurve();
EaseOutCurve.AddKey(new Keyframe(0f, 0f)
{
inTangent = 2,
outTangent = 2,
tangentMode = 0
});
EaseOutCurve.AddKey(new Keyframe(1f, 1f)
{
inTangent = 0,
outTangent = 0,
tangentMode = 0
});
EaseInCurve = new AnimationCurve();
EaseInCurve.AddKey(new Keyframe(0f, 0f)
{
inTangent = 0,
outTangent = 0,
tangentMode = 0
});
EaseInCurve.AddKey(new Keyframe(1f, 1f)
{
inTangent = 2,
outTangent = 2,
tangentMode = 0
});
EaseInOutCurve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f);
}