UnityEngine.AndroidJNISafe.SetStaticFloatField C# (CSharp) Method

SetStaticFloatField() public static method

public static SetStaticFloatField ( IntPtr clazz, IntPtr fieldID, float val ) : void
clazz System.IntPtr
fieldID System.IntPtr
val float
return void
        public static void SetStaticFloatField(IntPtr clazz, IntPtr fieldID, float val)
        {
            try
            {
                AndroidJNI.SetStaticFloatField(clazz, fieldID, val);
            }
            finally
            {
                CheckException();
            }
        }

Usage Example

コード例 #1
0
        protected void _SetStatic <FieldType>(string fieldName, FieldType val)
        {
            IntPtr fieldID = AndroidJNIHelper.GetFieldID <FieldType>(this.m_jclass, fieldName, true);

            if (AndroidReflection.IsPrimitive(typeof(FieldType)))
            {
                if (typeof(FieldType) == typeof(int))
                {
                    AndroidJNISafe.SetStaticIntField(this.m_jclass, fieldID, (int)val);
                }
                else if (typeof(FieldType) == typeof(bool))
                {
                    AndroidJNISafe.SetStaticBooleanField(this.m_jclass, fieldID, (bool)val);
                }
                else if (typeof(FieldType) == typeof(byte))
                {
                    AndroidJNISafe.SetStaticByteField(this.m_jclass, fieldID, (byte)val);
                }
                else if (typeof(FieldType) == typeof(short))
                {
                    AndroidJNISafe.SetStaticShortField(this.m_jclass, fieldID, (short)val);
                }
                else if (typeof(FieldType) == typeof(long))
                {
                    AndroidJNISafe.SetStaticLongField(this.m_jclass, fieldID, (long)val);
                }
                else if (typeof(FieldType) == typeof(float))
                {
                    AndroidJNISafe.SetStaticFloatField(this.m_jclass, fieldID, (float)val);
                }
                else if (typeof(FieldType) == typeof(double))
                {
                    AndroidJNISafe.SetStaticDoubleField(this.m_jclass, fieldID, (double)val);
                }
                else if (typeof(FieldType) == typeof(char))
                {
                    AndroidJNISafe.SetStaticCharField(this.m_jclass, fieldID, (char)val);
                }
            }
            else if (typeof(FieldType) == typeof(string))
            {
                AndroidJNISafe.SetStaticStringField(this.m_jclass, fieldID, (string)val);
            }
            else if (typeof(FieldType) == typeof(AndroidJavaClass))
            {
                AndroidJNISafe.SetStaticObjectField(this.m_jclass, fieldID, ((AndroidJavaClass)val).m_jclass);
            }
            else if (typeof(FieldType) == typeof(AndroidJavaObject))
            {
                AndroidJNISafe.SetStaticObjectField(this.m_jclass, fieldID, ((AndroidJavaObject)val).m_jobject);
            }
            else
            {
                if (!AndroidReflection.IsAssignableFrom(typeof(Array), typeof(FieldType)))
                {
                    throw new Exception("JNI: Unknown field type '" + typeof(FieldType) + "'");
                }
                IntPtr ptr2 = AndroidJNIHelper.ConvertToJNIArray((Array)val);
                AndroidJNISafe.SetStaticObjectField(this.m_jclass, fieldID, ptr2);
            }
        }
All Usage Examples Of UnityEngine.AndroidJNISafe::SetStaticFloatField
AndroidJNISafe