UnityEngine.AndroidJNISafe.FromIntArray C# (CSharp) Method

FromIntArray() public static method

public static FromIntArray ( IntPtr array ) : int[]
array System.IntPtr
return int[]
        public static int[] FromIntArray(IntPtr array)
        {
            int[] numArray;
            try
            {
                numArray = AndroidJNI.FromIntArray(array);
            }
            finally
            {
                CheckException();
            }
            return numArray;
        }

Usage Example

コード例 #1
0
        public static ArrayType ConvertFromJNIArray <ArrayType>(IntPtr array)
        {
            Type elementType = typeof(ArrayType).GetElementType();

            if (AndroidReflection.IsPrimitive(elementType))
            {
                if (elementType == typeof(int))
                {
                    return((ArrayType)(object)AndroidJNISafe.FromIntArray(array));
                }
                if (elementType == typeof(bool))
                {
                    return((ArrayType)(object)AndroidJNISafe.FromBooleanArray(array));
                }
                if (elementType == typeof(byte))
                {
                    return((ArrayType)(object)AndroidJNISafe.FromByteArray(array));
                }
                if (elementType == typeof(short))
                {
                    return((ArrayType)(object)AndroidJNISafe.FromShortArray(array));
                }
                if (elementType == typeof(long))
                {
                    return((ArrayType)(object)AndroidJNISafe.FromLongArray(array));
                }
                if (elementType == typeof(float))
                {
                    return((ArrayType)(object)AndroidJNISafe.FromFloatArray(array));
                }
                if (elementType == typeof(double))
                {
                    return((ArrayType)(object)AndroidJNISafe.FromDoubleArray(array));
                }
                if (elementType == typeof(char))
                {
                    return((ArrayType)(object)AndroidJNISafe.FromCharArray(array));
                }
                return(default(ArrayType));
            }
            if (elementType == typeof(string))
            {
                int      arrayLength = AndroidJNISafe.GetArrayLength(array);
                string[] array2      = new string[arrayLength];
                for (int i = 0; i < arrayLength; i++)
                {
                    IntPtr objectArrayElement = AndroidJNI.GetObjectArrayElement(array, i);
                    array2[i] = AndroidJNISafe.GetStringUTFChars(objectArrayElement);
                    AndroidJNISafe.DeleteLocalRef(objectArrayElement);
                }
                return((ArrayType)(object)array2);
            }
            if (elementType == typeof(AndroidJavaObject))
            {
                int arrayLength2           = AndroidJNISafe.GetArrayLength(array);
                AndroidJavaObject[] array3 = new AndroidJavaObject[arrayLength2];
                for (int j = 0; j < arrayLength2; j++)
                {
                    IntPtr objectArrayElement2 = AndroidJNI.GetObjectArrayElement(array, j);
                    array3[j] = new AndroidJavaObject(objectArrayElement2);
                    AndroidJNISafe.DeleteLocalRef(objectArrayElement2);
                }
                return((ArrayType)(object)array3);
            }
            throw new Exception("JNI: Unknown generic array type '" + elementType + "'");
        }
All Usage Examples Of UnityEngine.AndroidJNISafe::FromIntArray
AndroidJNISafe