UnityEngine.VR.InputTracking.INTERNAL_CALL_GetLocalRotation C# (CSharp) Method

INTERNAL_CALL_GetLocalRotation() private method

private INTERNAL_CALL_GetLocalRotation ( VRNode node, Quaternion &value ) : void
node VRNode
value UnityEngine.Quaternion
return void
        private static extern void INTERNAL_CALL_GetLocalRotation(VRNode node, out Quaternion value);
        /// <summary>

Usage Example

コード例 #1
0
        public static Quaternion GetLocalRotation(VRNode node)
        {
            Quaternion result;

            InputTracking.INTERNAL_CALL_GetLocalRotation(node, out result);
            return(result);
        }
All Usage Examples Of UnityEngine.VR.InputTracking::INTERNAL_CALL_GetLocalRotation