UnityEngine.VR.InputTracking.INTERNAL_CALL_GetLocalPosition C# (CSharp) Method

INTERNAL_CALL_GetLocalPosition() private method

private INTERNAL_CALL_GetLocalPosition ( VRNode node, Vector3 &value ) : void
node VRNode
value Vector3
return void
        private static extern void INTERNAL_CALL_GetLocalPosition(VRNode node, out Vector3 value);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
        public static Vector3 GetLocalPosition(VRNode node)
        {
            Vector3 result;

            InputTracking.INTERNAL_CALL_GetLocalPosition(node, out result);
            return(result);
        }
All Usage Examples Of UnityEngine.VR.InputTracking::INTERNAL_CALL_GetLocalPosition