UnityEngine.Networking.NetworkWriter.FinishMessage C# (CSharp) Method

FinishMessage() public method

This fills out the size header of a message begun with StartMessage(), so that it can be send using Send() functions.

public FinishMessage ( ) : void
return void
        public void FinishMessage()
        {
            this.m_Buffer.FinishMessage();
        }

Usage Example

コード例 #1
0
ファイル: LocalClient.cs プロジェクト: randomize/VimConfig
 private void PostInternalMessage(short msgType)
 {
     NetworkWriter writer = new NetworkWriter();
     writer.StartMessage(msgType);
     writer.FinishMessage();
     this.PostInternalMessage(writer.AsArray(), 0);
 }
All Usage Examples Of UnityEngine.Networking.NetworkWriter::FinishMessage