UnityEngine.Networking.NetworkWriter.AsArraySegment C# (CSharp) Method

AsArraySegment() private method

private AsArraySegment ( ) : ArraySegment
return ArraySegment
        internal ArraySegment<byte> AsArraySegment()
        {
            return this.m_Buffer.AsArraySegment();
        }

Usage Example

コード例 #1
0
 public static void SendWriterToReady(GameObject contextObj, NetworkWriter writer, int channelId)
 {
     if (writer.AsArraySegment().Count > (int) short.MaxValue)
     throw new UnityException("NetworkWriter used buffer is too big!");
       NetworkServer.SendBytesToReady(contextObj, writer.AsArraySegment().Array, writer.AsArraySegment().Count, channelId);
 }
All Usage Examples Of UnityEngine.Networking.NetworkWriter::AsArraySegment