UnityEngine.Networking.HostTopology.HostTopology C# (CSharp) Method

HostTopology() private method

private HostTopology ( ) : System
return System
        private HostTopology()
        {
            this.m_DefConfig = null;
            this.m_MaxDefConnections = 0;
            this.m_SpecialConnections = new List<ConnectionConfig>();
            this.m_ReceivedMessagePoolSize = 0x80;
            this.m_SentMessagePoolSize = 0x80;
            this.m_MessagePoolSizeGrowthFactor = 0.75f;
        }

Same methods

HostTopology::HostTopology ( ConnectionConfig defaultConfig, int maxDefaultConnections ) : System