UnityEngine.Networking.HostTopology.GetSpecialConnectionConfig C# (CSharp) Method

GetSpecialConnectionConfig() public method

Return reference to special connection config. Parameters of this config can be changed.

public GetSpecialConnectionConfig ( int i ) : ConnectionConfig
i int Config id.
return ConnectionConfig
        public ConnectionConfig GetSpecialConnectionConfig(int i)
        {
            if ((i > this.m_SpecialConnections.Count) || (i == 0))
            {
                throw new ArgumentException("special configuration index is out of valid range");
            }
            return this.m_SpecialConnections[i - 1];
        }

Usage Example

コード例 #1
0
 public HostTopologyInternal(HostTopology topology)
 {
   this.InitWrapper(new ConnectionConfigInternal(topology.DefaultConfig), topology.MaxDefaultConnections);
   for (int i = 1; i <= topology.SpecialConnectionConfigsCount; ++i)
     this.AddSpecialConnectionConfig(new ConnectionConfigInternal(topology.GetSpecialConnectionConfig(i)));
   this.InitOtherParameters(topology);
 }
All Usage Examples Of UnityEngine.Networking.HostTopology::GetSpecialConnectionConfig