UnityEngine.Networking.ChannelBuffer.QueuePacket C# (CSharp) Method

QueuePacket() private method

private QueuePacket ( ) : void
return void
        private void QueuePacket()
        {
            pendingPacketCount++;
            this.m_PendingPackets.Add(this.m_CurrentPacket);
            this.m_CurrentPacket = this.AllocPacket();
        }