public static OnHitPvpWithProj ( Projectile proj, Player target, int damage, bool crit ) : void | ||
proj | Projectile | |
target | Player | |
damage | int | |
crit | bool | |
return | void |
public static void OnHitPvpWithProj(Projectile proj, Player target, int damage, bool crit)
{
Player player = Main.player[proj.owner];
foreach (ModPlayer modPlayer in player.modPlayers)
{
modPlayer.OnHitPvpWithProj(proj, target, damage, crit);
}
}