private Window_KeyDown ( object sender, System e ) : void | ||
sender | object | |
e | System | |
return | void |
private void Window_KeyDown(object sender, System.Windows.Input.KeyEventArgs e)
{
if (e.Key == Key.OemTilde && consoleNowCloseable) {
consoleNowCloseable = false;
NWGUI.isConsoleOpen = false;
this.Hide();
}
}