Symphonary.DebugWindow.System C# (CSharp) Method

System() private method

private System ( int connectionId, object target ) : void
connectionId int
target object
return void
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
            switch (connectionId)
            {
            case 1:
            
            #line 4 "..\..\..\..\NWGUI\DebugWindow.xaml"
            ((Symphonary.DebugWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown);
            
            #line default
            #line hidden
            
            #line 4 "..\..\..\..\NWGUI\DebugWindow.xaml"
            ((Symphonary.DebugWindow)(target)).KeyUp += new System.Windows.Input.KeyEventHandler(this.Window_KeyUp);
            
            #line default
            #line hidden
            
            #line 4 "..\..\..\..\NWGUI\DebugWindow.xaml"
            ((Symphonary.DebugWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.WindowClosing);
            
            #line default
            #line hidden
            return;
            case 2:
            this.textbox1 = ((System.Windows.Controls.TextBox)(target));
            return;
            }
            this._contentLoaded = true;
        }
    }