public EvilMage() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = NameList.RandomName( "evil mage" );
Title = "the evil mage";
Body = 124;
SetStr( 81, 105 );
SetDex( 91, 115 );
SetInt( 96, 120 );
SetHits( 49, 63 );
SetDamage( 5, 10 );
SetSkill( SkillName.EvalInt, 75.1, 100.0 );
SetSkill( SkillName.Magery, 75.1, 100.0 );
SetSkill( SkillName.MagicResist, 75.0, 97.5 );
SetSkill( SkillName.Tactics, 65.0, 87.5 );
SetSkill( SkillName.Wrestling, 20.2, 60.0 );
Fame = 2500;
Karma = -2500;
VirtualArmor = 16;
PackReg( 6 );
PackItem( new Robe( Utility.RandomNeutralHue() ) ); // TODO: Proper hue
PackItem( new Sandals() );
}