public AsteroidByteFillProperties NewDefaultVoxel(int index)
{
return new AsteroidByteFillProperties
{
Index = index,
VoxelFile = VoxelFileList[0],
MainMaterial = MaterialsCollection[0],
SecondMaterial = MaterialsCollection[0],
ThirdMaterial = MaterialsCollection[0],
FourthMaterial = MaterialsCollection[0],
FifthMaterial = MaterialsCollection[0],
SixthMaterial = MaterialsCollection[0],
SeventhMaterial = MaterialsCollection[0],
};
}