public Teleport ( ulong regionHandle, System.Vector3 position ) : bool | ||
regionHandle | ulong | handle of region to teleport agent to |
position | System.Vector3 | |
return | bool |
public bool Teleport(ulong regionHandle, Vector3 position)
{
return Teleport(regionHandle, position, new Vector3(0.0f, 1.0f, 0.0f));
}
AgentManager::Teleport ( UUID landmark ) : bool | |
AgentManager::Teleport ( string simName, System.Vector3 position ) : bool | |
AgentManager::Teleport ( string simName, System.Vector3 position, System.Vector3 lookAt ) : bool | |
AgentManager::Teleport ( ulong regionHandle, System.Vector3 position, System.Vector3 lookAt ) : bool |