Opc.Ua.BaseInstanceState.Save C# (CSharp) Method

Save() public method

Saves the attributes from the stream.
public Save ( ISystemContext context, XmlEncoder encoder ) : void
context ISystemContext The context for the system being accessed.
encoder XmlEncoder The encoder wrapping the stream to write.
return void
        public override void Save(ISystemContext context, XmlEncoder encoder)
        {
            base.Save(context, encoder);

            encoder.PushNamespace(Namespaces.OpcUaXsd);

            if (!NodeId.IsNull(m_referenceTypeId))
            {
                encoder.WriteNodeId("ReferenceTypeId", m_referenceTypeId);
            }

            if (!NodeId.IsNull(m_typeDefinitionId))
            {
                encoder.WriteNodeId("TypeDefinitionId", m_typeDefinitionId);
            }

            if (!NodeId.IsNull(m_modellingRuleId))
            {
                encoder.WriteNodeId("ModellingRuleId", m_modellingRuleId);
            }

            if (m_numericId != 0)
            {
                encoder.WriteUInt32("NumericId", m_numericId);
            }

            encoder.PopNamespace();
        }
        

Same methods

BaseInstanceState::Save ( ISystemContext context, BinaryEncoder encoder, AttributesToSave attributesToSave ) : void