protected override void Initialize(ISystemContext context, NodeState source)
{
BaseInstanceState instance = source as BaseInstanceState;
if (instance != null)
{
m_referenceTypeId = instance.m_referenceTypeId;
m_typeDefinitionId = instance.m_typeDefinitionId;
m_modellingRuleId = instance.m_modellingRuleId;
m_numericId = instance.m_numericId;
}
base.Initialize(context, source);
}