Nez.UI.Table.layout C# (CSharp) Method

layout() public method

public layout ( ) : void
return void
		public override void layout()
		{
			layout( 0, 0, width, height );

			if( _round )
			{
				for( int i = 0, n = _cells.Count; i < n; i++ )
				{
					var c = _cells[i];
					var elementWidth = Mathf.round( c.elementWidth );
					var elementHeight = Mathf.round( c.elementHeight );
					var elementX = Mathf.round( c.elementX );
					var elementY = Mathf.round( c.elementY );
					c.setElementBounds( elementX, elementY, elementWidth, elementHeight );

					if( c.element != null )
						c.element.setBounds( elementX, elementY, elementWidth, elementHeight );
				}
			}
			else
			{
				for( int i = 0, n = _cells.Count; i < n; i++ )
				{
					var c = _cells[i];
					var elementY = c.elementY;
					c.setElementY( elementY );

					if( c.element != null )
						c.element.setBounds( c.elementX, elementY, c.elementWidth, c.elementHeight );
				}
			}

			// Validate children separately from sizing elements to ensure elements without a cell are validated.
			for( int i = 0, n = children.Count; i < n; i++ )
			{
				var child = children[i];
				if( child is ILayout )
					( (ILayout)child ).validate();
			}
		}

Same methods

Table::layout ( float layoutX, float layoutY, float layoutWidth, float layoutHeight ) : void