public FnDrawScreen ( uint palette, uint scroll ) : void | ||
palette | uint | |
scroll | uint | |
return | void |
public void FnDrawScreen(uint palette, uint scroll)
{
// set up the new screen
FnFadeDown(scroll);
ForceRefresh();
Recreate();
SpriteEngine();
Flip(false);
FnFadeUp(palette, scroll);
}