Microsoft.Xna.Framework.AndroidGameWindow.OnRenderFrame C# (CSharp) Method

OnRenderFrame() private method

private OnRenderFrame ( object sender, FrameEventArgs frameEventArgs ) : void
sender object
frameEventArgs FrameEventArgs
return void
        private void OnRenderFrame(object sender, FrameEventArgs frameEventArgs)
        {
            if (GameView.GraphicsContext == null || GameView.GraphicsContext.IsDisposed)
                return;

            if (!GameView.GraphicsContext.IsCurrent)
                GameView.MakeCurrent();

            Threading.Run();
        }