MUDServer.Player.OnEventLeave C# (CSharp) Method

OnEventLeave() private method

private OnEventLeave ( EventType type, object evt ) : IEnumerator
type EventType
evt object
return IEnumerator
        private IEnumerator<object> OnEventLeave(EventType type, object evt)
        {
            IEntity sender = Event.GetProp<IEntity>("Sender", evt);

            if (sender != this)
                SendMessage("{0} leaves the area.", sender);

            return null;
        }