MUDServer.Player.OnEventCombatStart C# (CSharp) Method

OnEventCombatStart() private method

private OnEventCombatStart ( EventType type, object evt ) : IEnumerator
type EventType
evt object
return IEnumerator
        private IEnumerator<object> OnEventCombatStart(EventType type, object evt)
        {
            IEntity sender = Event.GetProp<IEntity>("Sender", evt);
            IEntity target = Event.GetProp<IEntity>("Target", evt);

            if (sender == this) {
                SendMessage("You lunge at {0} and attack!", target);
            } else {
                SendMessage(Event.Format("{Sender} charges at {Target} and attacks!", this, evt));
            }

            return null;
        }