private void gamePaths_Click(object sender, RoutedEventArgs e)
{
if (PathsPanelOpen)
{
closeGamePaths();
}
else
{
if (ME1Directory.gamePath != null)
{
me1PathBox.Text = ME1Directory.gamePath;
}
else
{
me1PathBox.Visibility = Visibility.Collapsed;
}
if (ME2Directory.gamePath != null)
{
me2PathBox.Text = ME2Directory.gamePath;
}
else
{
me2PathBox.Visibility = Visibility.Collapsed;
}
if (ME3Directory.gamePath != null)
{
me3PathBox.Text = ME3Directory.gamePath;
}
else
{
me3PathBox.Visibility = Visibility.Collapsed;
}
if (SearchOpen)
{
closeSearch();
}
if (AdvancedOpen)
{
closeAdvancedSettings();
}
if (ToolInfoPanelOpen)
{
closeToolInfo();
}
PathsPanelOpen = true;
pathsPanel.BeginDoubleAnimation(WidthProperty, 300, 50);
}
}