private void createLuaObjectList(IntPtr luaState)
{
LuaDLL.lua_pushstring(luaState,"luaNet_objects");
LuaDLL.lua_newtable(luaState);
LuaDLL.lua_newtable(luaState);
LuaDLL.lua_pushstring(luaState,"__mode");
LuaDLL.lua_pushstring(luaState,"v");
LuaDLL.lua_settable(luaState,-3);
LuaDLL.lua_setmetatable(luaState,-2);
LuaDLL.lua_settable(luaState, (int) LuaIndexes.LUA_REGISTRYINDEX);
}