Isosurface.Quad.Render C# (CSharp) Method

Render() public method

public Render ( GraphicsDevice device ) : void
device GraphicsDevice
return void
        public void Render(GraphicsDevice device)
        {
            device.DrawUserIndexedPrimitives<VertexPositionTexture>(PrimitiveType.TriangleList, vertices, 0, 4, indexes, 0, 2);
        }

Usage Example

コード例 #1
0
 private void Clear()
 {
     ClearShader.CurrentTechnique.Passes[0].Apply();
     quad.Render(Device);
 }