IrrlichtNETCP.VideoDriver.DrawVertexPrimitiveList C# (CSharp) Method

DrawVertexPrimitiveList() public method

public DrawVertexPrimitiveList ( Vertex3D vertices, PrimitiveType pType ) : void
vertices Vertex3D
pType PrimitiveType
return void
        public void DrawVertexPrimitiveList(Vertex3D[] vertices, PrimitiveType pType)
        {
            ushort[] indexList = new ushort[vertices.Length];
            for (ushort i = 0; i < vertices.Length; i++)
                indexList[i] = i;
            DrawVertexPrimitiveList(vertices, indexList, pType);
        }

Same methods

VideoDriver::DrawVertexPrimitiveList ( Vertex3D vertices, int vertexCount, ushort indexList, int triangleCount, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3D vertices, ushort indexList, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3D vertices, ushort indexList, int triangleCount, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3DT2 vertices, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3DT2 vertices, int vertexCount, ushort indexList, int triangleCount, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3DT2 vertices, ushort indexList, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3DT2 vertices, ushort indexList, int triangleCount, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3DTangents vertices, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3DTangents vertices, int vertexCount, ushort indexList, int triangleCount, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3DTangents vertices, ushort indexList, PrimitiveType pType ) : void
VideoDriver::DrawVertexPrimitiveList ( Vertex3DTangents vertices, ushort indexList, int triangleCount, PrimitiveType pType ) : void
VideoDriver