Data.HotkeysData.DefaultValue C# (CSharp) Method

DefaultValue() private method

private DefaultValue ( ) : void
return void
        private void DefaultValue()
        {
            Topmost = new KeyValuePair<Keys, ModifierKeys>(Keys.None, ModifierKeys.None);
            Paste = new KeyValuePair<Keys, ModifierKeys>(Keys.Home, ModifierKeys.None);
            Reset = new KeyValuePair<Keys, ModifierKeys>(Keys.Delete, ModifierKeys.None);
            ResetCurrent = new KeyValuePair<Keys, ModifierKeys>(Keys.Delete, ModifierKeys.Control);
            Copy = new List<CopyKey>
            {
                new CopyKey(
                    @"Damage Taken @ {encounter} {timer}:\",
                    "",
                    @"[{class}] {name}: Hits: {hits_received} = {damage_received}; Death {deaths} = {death_duration} Aggro {aggro} = {aggro_duration}\",
                    ModifierKeys.Control,
                    Keys.End,
                    "hits_received",
                    "descending",
                    @"[{class}] {name}: Hits: {hits_received} = {damage_received}; Death {deaths} = {death_duration} Aggro {aggro} = {aggro_duration}\",
                    4
                    ),
                new CopyKey(
                    @"Damage Done @ {encounter} {timer} {partyDps} {enrage}:\",
                    "",
                    @"[{class}] {name}: {damage_percentage} ({damage_dealt}) | Crit: {crit_rate} | {global_dps}\",
                    ModifierKeys.Shift,
                    Keys.End,
                    "damage_percentage",
                    "descending",
                    @"[{class}] {name}: {debuff_list}\",
                    4
                    )
            };
            ExcelSave = new KeyValuePair<Keys, ModifierKeys>(Keys.PageDown, ModifierKeys.Control);
            ClickThrou = new KeyValuePair<Keys, ModifierKeys>(Keys.PageUp, ModifierKeys.Control);
        }