BulletCSharp.btUniversalConstraint.setLowerLimit C# (CSharp) Method

setLowerLimit() public method

public setLowerLimit ( float ang1min, float ang2min ) : void
ang1min float
ang2min float
return void
        public void setLowerLimit(float ang1min, float ang2min)
        {
            BulletDynamicsPINVOKE.btUniversalConstraint_setLowerLimit(swigCPtr, ang1min, ang2min);
        }