BulletCSharp.btDefaultSoftBodySolver.optimize C# (CSharp) Method

optimize() public method

public optimize ( SWIGTYPE_p_btAlignedObjectArrayT_btSoftBody_p_t softBodies ) : void
softBodies SWIGTYPE_p_btAlignedObjectArrayT_btSoftBody_p_t
return void
        public override void optimize(SWIGTYPE_p_btAlignedObjectArrayT_btSoftBody_p_t softBodies)
        {
            BulletSoftBodyPINVOKE.btDefaultSoftBodySolver_optimize__SWIG_1(swigCPtr, SWIGTYPE_p_btAlignedObjectArrayT_btSoftBody_p_t.getCPtr(softBodies));
            if (BulletSoftBodyPINVOKE.SWIGPendingException.Pending) throw BulletSoftBodyPINVOKE.SWIGPendingException.Retrieve();
        }

Same methods

btDefaultSoftBodySolver::optimize ( SWIGTYPE_p_btAlignedObjectArrayT_btSoftBody_p_t softBodies, bool forceUpdate ) : void