public void JoinRoom(int index)
{
if (index >= 0)
{
MainWindow.ScreenManager.SwitchScreen(new GameScreen(new Action((new Action(() =>
{
Game.NetManager.Send(new Bricklayer.Common.Networking.Messages.JoinRoomMessage(
(RoomListCtrl.Items[index] as LobbyDataControl).Data.ID));
})))));
}
}