BiomePainter.RegionUtil.GetBlock C# (CSharp) Method

GetBlock() private static method

private static GetBlock ( TAG_Compound sections, int x, int y, int z ) : byte
sections Minecraft.TAG_Compound
x int
y int
z int
return byte
        private static byte GetBlock(TAG_Compound[] sections, int x, int y, int z)
        {
            byte id, data;
            GetBlock(sections, x, y, z, out id, out data);
            return id;
        }

Same methods

RegionUtil::GetBlock ( TAG_Compound sections, int x, int y, int z, byte &id, byte &data ) : void