void UpdateContinuousItem(int i)
{
if (i < passiveUpdateables.Count)
{
if (passiveUpdateables.Elements[i].IsActive)
passiveUpdateables.Elements[i].UpdatePositionContinuously(timeStepSettings.TimeStepDuration);
}
else
{
if (continuousUpdateables.Elements[i - passiveUpdateables.Count].IsActive)
continuousUpdateables.Elements[i - passiveUpdateables.Count].UpdatePositionContinuously(timeStepSettings.TimeStepDuration);
}
}